Super Mario World 3D Remake (Demo Project)
A downloadable game for Windows and Linux
DISCLAIMER: This is a free fan game and is not at all intended to exploit or profit from the intellectual property of Nintendo.
The first level of Super Mario World re-imagined in 3D! I tried to stay as close as possible to the original game while translating it into 3D, both in the art style and gameplay.
Controls:
Jump: Space bar / A button / X button
Spin Jump: Ctrl / B button / Circle button
Sprint / Shoot: LShift / X button or RTrigger / Square button or R2
Enter pipe: Enter / Y button / Triangle button
Pan Camera: Z and X / Right stick x-axis
Center Camera: C / Right stick press
I hope you enjoy the demo, please leave a comment and let me know what you think!
P.S: At some point I would like to get around to adding Chargin' Chuck, but I will be taking a break from this project for the time being.
Status | Released |
Platforms | Windows, Linux |
Author | LowPolyJack |
Genre | Platformer |
Made with | Blender, Paint.net, FL Studio, Godot |
Tags | 3D, Godot, Low-poly, Pixel Art, Remake, Retro, Short |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Comments
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Really fun remake, looks really good. Hope to see more and get to play more!
Hey dude, great video! Thanks for playing my game :) I commented on the video
nice looking project !
you should try to make mario's controls feel more like in SMW ( acceleration, jump, max speed )
Hey, thanks for checking out the project! I did actually try at one point to emulate the physics from SMW exactly, but I found that when translated to 3D it made Mario a bit difficult to control.
In the original SMW the gravity is pretty strong and Mario falls quite fast after jumping. When I tried translating this into 3D I found that I miscalculated my jumps a lot, and ended up dying instead of landing on top of enemies. In the end I decided to tweak the controls a little bit to what I felt better suited a 3D environment. That said, I might have another look at Super Mario 3D World at some point to see how they did it in that game and possibly tweak the movement a bit based on that.
Thanks again for checking it out!
Loved super mario as a child! Enjoyed the project greatly and I HOPE to see more on it =) left a follow! Your game is first in the video
Hey, thanks for trying the demo! Not sure what happened there with the weird lighting though :/
No Linux export?
I've just added one, unfortunately I don't have a way to test it so if you could let me know if it works for you I would appreciate it
Yes, it works. Thanks.
Great!